Case study · Social · AI · Film · 2026

The GOAT Campaign

A brutally honest goat, and the two films that made the case

Year
2026
Discipline
Social-first video
Role
Concept, creative direction, production

Social rewards specificity and strangeness, and punishes brand-safe sameness. The constraint was never ideas — it was the cost of finding out which ideas worked.

The GOAT started as a pun worth exactly one piece of content and turned into the most durable character we had: a blunt goat life coach who tells people the truth about the job they are in. GOAT Therapist and Be The GOAT run off the same premise from opposite directions — one diagnoses the problem, the other sells the way out — which is what makes it a campaign rather than a post.

It also proved the economics of the whole approach. The Be The GOAT cut ran on CTV and returned a 20.2% conversion rate, and the GOAT Therapist cut converted at 12.2% for a $7.32 cost per conversion — numbers earned by a character invented to be funny, not to perform.

The approach

Make ten weird things cheaply. Let the algorithm pick the winner.

Results

Be The GOAT conversion rate
20.2%On CTV, via MNTN
Cost per conversion, GOAT Therapist
$7.3212.2% conversion rate
Films from one premise
2
From concept to finished cut
Days

How it was built

Characters beat messages

Nobody shares a value proposition. They share a goat that tells you the truth about your job. Building a recurring character gave the brand a reason to show up in the feed that had nothing to do with asking for a download.

One premise, two films

GOAT Therapist and Be The GOAT are variations on a single idea rather than two unrelated executions. That is what let the character accumulate recognition instead of resetting every time.

Volume as research

Each cut was a hypothesis about what makes someone stop. Producing them at generative speed turned creative testing from a quarterly exercise into a weekly one.

The winners graduate to paid

Concepts that proved themselves organically were promoted into CTV and paid social rather than commissioning separate performance creative — which is how a social experiment ends up carrying a 20.2% conversion rate on broadcast.

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All work by Eric Hernandez